I have now also uploaded a new snapshot build for Mac OS. It’s also built against Boost libraries version 1.54.
The updated boost.m4 file necessitated a bump of the minimum deployment target to 10.5 (although I don’t think that anyone will even notice these days).
It’s still a 32 bit only universal build for PPC and x86. Unless I buy a new Mac this won’t change as my 10.5.8 Mac isn’t updatable to a more recent OS AFAICS.
If anyone feels like taking over the Mac OS side of FlameRobin and looking into 64 bit Cocoa builds against wxWidgets 3.0 I’ll gladly step aside…
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